Ok, time for this again. And none of Turn A’s grunts are over powered that I know of, I’d let them in.
MS-14Jg Gelgoog Jager
Offense 9: It’s comparable to the RX-78-2 in most areas, except maybe durability due to the lack of Gundarium Alloy. Of course it comes with a well rounded arsenal, and can use it quite well, the Beam Rifle which has a ridiculous range compared to the normal Gelgoog’s rifle, the Dual sided beam saber, two Vulcans, and the Beam Spot guns, which are two forearm mounted beam guns. (Like Joe said it was actually nicknamed the Gelgoog Sniper)
Defense 1: Not much going for it, it has insane speed, but it has no shield that I know of.
Special Abilities 4: It has a longer range compared to most suits, it’s fast as hell and it’s extremely formidable in close up combat, now while that isn’t special, it still bests most MP suits.
Technical Advantages 7: It was the pinnacle of Zeon MP MS, rivaling the ESEF’s Gundam line of mobile suits, it has the Beam Machine Gun long range rifle which has a range near if not beyond most Sniper type suits, and it’s very mobile for it’s time, if it had the moveable frame of the Later U.C suits it’d be useable as late as U.C 0100.
Mobility 6: It has allot of boosters compared to the normal Gelgoog which was already a very mobile suit, and it’s even a step up from the Gelgoog High Mobility, it also houses external propellant tanks for long range trips.
Versatility 8: It can use a wide range of Zeonic weaponry due to the fact that it was developed under their “United Maintenance Plan” so it can use just about anything from what it has to shields, Dom bazooka’s, the Zaku’s machine Guns, the Grenade Launcher thing you see some Zeon suits have, not to mention all ready it has all ranges covered. It can be adapted to most mission, except things like Artillery support that Cannon suits can only offer.
Performance Evaluation 8: I honestly am not lying when I say besides the Zeong this had to be the best performer Zeon made during the OYW, not to mention the Gelgoog sees service decades after the OYW is a testament to how well the suit dose, much like WWII Germany’s Jet fighters if it came out sooner, it would have changed the outcome of the war.
Fear Factor 7: It’s red by default…and it’s a Gelgoog, even if a Rookie is piloting, odds are the other person might freeze in fear thinking it could be Char, at first at least. Also the fact that it could snipe from extreme range and blow someone up before they can get a lock on you, then move and set up shop again rather quickly goes for some mental warfare.
Moral Booster 4: It’s Red so there’s that :P:, and it’s a very high performance suit, but it came late in the war, so it isn’t allways a big boost to troops.
Super mental Advantages 2: It has the oh wow a Gelgoog factor like I mentioned but nothing much.
56/100 Over all score, wish I could give it more, but Bias and BS aside, I can’t of course that’s because it’s an MP suit and won’t give much to the last two options, even if it’s a high performance low volume MP suit.