The Dynasty Warrior games themselves are great because they’re so variable in what happens when you play. You can get a small difference every time you play a map, which is nice. However, it does get stale. The same with DWG.
The problem is DWG leans too much on “Dynasty Warriors”, and not it’s own game. It would be nice to have the simple aspects of Dynasty Warriors, such as enemy crowds and variable aspects such as enemies appearing, but the Gundams themselves don’t feel like mecha. They feel like Iron Man suits, and this kills it.
Since when does a Gundam just kick itself back up when it’s knocked down? Mobile Suits shouldn’t have human like movements like that.
Otherwise, great games, music, story, it’s all good.
I don’t have a problem with DWG. It just needs to drop the “Dynasty Warriors/Musou” name. Tecmo-KOEI still make a great game, so I don’t want them to change that much, but don’t make us lulz at things we’d never see in a MS anime.