It was looking pretty good, but sadly, it is not meant to be. That one has been a mess. I was trying to replicate the look from the Robot Damashii and Vs. Arcade versions and have the boosters on the outside of the cape, but I botched my cut for the opening in the back. Also, the seude was actually too stiff a material, meaning it would not sit properly. To add to the frustration, I actually managed to crack one of the shoulder clasps during the test fitting, so it’s back to the drawing board for me while I completely re-evaluate this one. :\
In the meantime, here’s something else I’ve been working on (another one?!). If you can’t tell by my Avatar, I like me some Keroro Gunsou, and more specfically, Corporal Giroro. I was fortunate enough to secure the v.1 Giroro Robo kit from online, and I must say, I was a bit disappointed. Not because of the construction of the kit mind you, but rather, the complete punking out of the Corporal! The guy is one of the most physically active characters in the show, and the best they could muster for him mech-wise was a crude nod to the Zentradi Battlepod? This, I will not stand for!
Base part of this reconstruction is pretty straight forward: I swapped the arms and legs(left is now right and vice-versa) so that the joints are postitioned more like a mobile suit, and I modified the included cannon hand to be able to articulate by flexing at the “wrist” of the mech. In an attempt to keep things symmetrical, I made a cast of my newly modified weapon so that the mech is now dual-wielding the cannon as his primaries. I plan to keep the included missile pod as part of the design, but I haven’t quite figured out how to integrate that in just yet.